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Georgia Hampton: Did you have a
computer room in your house?

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Katherine Dee: Yes. The one I
remember most fondly was I think

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it was intended to be a sunroom.
And there is a floor to ceiling

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mirrors. And then in the center
was a desktop computer, tile

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floor. The walls were like a
terracotta color.

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You know, there's really, like,
nothing in this room but the

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computer and then, like, piles
of paper and,

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Georgia Hampton: and, like,
books and stuff. That's

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Catherine D. She's an Internet
culture writer who's written for

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GQ, The New York Times, and The
Spectator to name a few. She's

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also written a lot about the
placeness of the Internet, and

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I've been really interested in
that. How the Internet exists as

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a place we go to.

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And I figured there's no better
place to start than here in the

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computer room. The computer room
is almost a misleading name

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because the space itself was
kind of this hodgepodge of a few

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rooms baked into one, part
office, part storage, part

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closet.

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Katherine Dee: And it was like
repurposed office usually.

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People would keep, like, weird
ephemera there, stuff they were

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embarrassed of. So I'm thinking
here more like action figures or

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like anime VHS, you know, like
books that you don't want people

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to know you're like, any sort of
manner of, like, toilet book.

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Right? Like, a book that you
would ordinarily place on your

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toilet, things we used to do
before the smartphone, might be

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in the computer room.

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Georgia Hampton: The computer
room in my house was a converted

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laundry room. It had a desk with
a swivel chair, a long counter

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against the wall, and this huge
slop sink that we never used for

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anything. It's also where my
family would store stuff like

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winter coats and sleeping bags.
Every flat surface was covered

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in papers and boxes of safety
pins and multiple rolls of

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Scotch tape. Every drawer was a
junk drawer.

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And it's also where the computer
lived. This huge hulking mass of

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gray plastic that had to exist
in this one specific place

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indefinitely. In order for the
computer to be used at all, it

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had to be plugged into an
outlet, specifically into a

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phone jack. There were wires to
contend with, to shove down the

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space between the desk and the
wall or bundle up behind the

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monitor itself. And you didn't
always get to choose where the

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computer was.

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If the one available phone jack
was in the dining room, well,

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that's where the computer had to
be. But the ideal, at least in

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my home, was to put the computer
and its many unseemly wires into

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its own room. A room that was
out of the way, out of sight,

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and already full of other things
that didn't have anywhere else

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to go. This all meant that if I
wanted to go online, I had to

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visit the one designated place
in the house where I could do

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that. Fast forward twenty five
years.

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I'm online all the time,
everywhere. At some point, I

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logged on and never really
logged off

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Katherine Dee: ever again.
There's a sense of you're always

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sort of tapped in. You're always
sort of ambiently online now.

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Georgia Hampton: I can tap into
the Internet anytime on any

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number of devices, but
especially on my phone. And I

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cross over onto the Internet in
a way that almost feels

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narcoleptic, a change of
consciousness that I don't

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always do on purpose. When I
used the computer room at my

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house, I'd lose time, like big
chunks of it. But I always did

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it in the same place. Now the
ambient nature of my time online

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blurs the difference between
when I'm online and when I'm

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not.

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But I do still feel like I'm
going somewhere. So where am I

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going? What kind of place is
that? When I first started

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researching this topic, a
deceptively simple answer jumped

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out at me. Maybe the Internet is
a third place.

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I'm sure you've heard some
variation of this concept coined

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by the sociologist Ray Oldenburg
in his 1989 book, The Great Good

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Place. But as a refresher, a
third place is somewhere that

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isn't your home and isn't work,
but is quite literally a secret

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third thing. And its function is
predominantly one of community

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building. Third places are spots
like your local bar or your

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local coffee shop. They can be
other institutions like churches

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or meeting spaces.

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They might involve some kind of
commerce. But crucially, that's

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not the only thing you can do
there. And it's not necessarily

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why you'd go there in the first
place. The true benefit of a

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third place is in the
socialization it provides. It's

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the kind of spot where you'd
meet strangers, neighbors,

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people in your vicinity who
might be completely different

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from you and who you could
interact with for the sake of

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creating person to person bonds.

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And Oldenburg had specific
criteria for what qualities a

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third place had to have in order
to be the real deal. It had to

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be accessible, inspire
conversation, have a community

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of dedicated regulars, and serve
as a kind of the home away from

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home.

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Charles Soukop: And so it's
often referred to as the cheers

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phenomenon. Right? A place where
everybody knows your name

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because you walk in and you
immediately feel that sense of

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familiarity.

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Georgia Hampton: That's Charles
Sokup. He's a professor of

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communication and journalism at
the University of Northern

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Colorado. Charles has written a
lot about third places, and he

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explained to me that Ray
Oldenburg created this concept

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of the third place out of a
concern that these spaces were

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disappearing.

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Charles Soukop: What happened,
especially as suburbanization

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occurred, is that we developed
these long interstate highways,

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freeways, etcetera. People drove
from home to work, and they

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didn't spend a lot of time
outside of home and work most

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importantly. But then when they
did, it was going to a fast food

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restaurant. It was going to
places like Applebee's or TGI

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Fridays.

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Georgia Hampton: But none of
these things really fit the bill

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of a third place.

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Charles Soukop: These are places
that are designed first and

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foremost to get people in and
out very quickly because they're

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about productivity and they're
about making as much money as

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possible, and they're not
designed architecturally for

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people to interact with each
other. Right? You're there to

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sit in your own little booth,
and you're not there to talk to

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anybody else. And that's what
people do in those spaces.

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Georgia Hampton: With little in
the way of physical third places

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available to people searching
for community, there was a big

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space left open. And I could see
how the development of the

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Internet might provide a virtual
third place. In 2006, Charles

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wrote one of the earliest
studies about how the concept of

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third places could apply to the
social Internet. In the study,

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Charles commented on how certain
places online, like forums and

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chat rooms, could offer a space
for community that carries some

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qualities of a third place, but
also a lot of differences.

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There's the fact that the
Internet, at least in 2006,

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wasn't all that accessible.

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You had to own a computer or
have access to an Internet cafe

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and be able to pay to use it.
Chat rooms weren't usually

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local. They couldn't really
replace the coffee shop down the

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street. They were more like
clubs for people who all like

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the same stuff. And if that club
was welcoming, then great.

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But that wasn't always the case.
Like, if you just started

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getting into Buffy the Vampire
Slayer, it might be hard to fit

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in when you join a forum full of
a bunch of people who have

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already watched the show
multiple times. And in those

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cases, there is no cheers
effect. No one knows your name,

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and often they were Internet
doesn't fit neatly into

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Oldenburg's Great Good Place.
But Charles wrote that virtual

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third places do exist and have
their own qualities.

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Quote, virtual third places
should be designed to fit into

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the participants' mundane and
ordinary lived experiences. The

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virtual third place should feel
like a place for the here and

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now, a place that is integrated
seamlessly into the existing

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textures and details of our
lived communal experiences.

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Twenty years has passed since
that study was first published,

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and a lot of what Charles wrote
about has come to fruition. We

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do integrate our use of the
Internet into our daily lives.

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The Internet does feel like a
place full of, as he wrote,

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localized informal interactions.

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But do all of these factors a
third place make? Well, I just

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flat out asked him the question.
Is the Internet a third place?

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Charles Soukop: Maybe.
Sometimes. Not usually. That

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Georgia Hampton: has everything
to do with the emergence and

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dominance of large scale social
media platforms in the last

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twenty years. Third places are
small. Platforms, not so much.

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Charles Soukop: You're in a
cafe. There's, like, 25, thirty,

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forty people there, that kind of
thing. That's sort of an ideal

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number, think, for that sort of
interaction. Obviously, when

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you're into thousands or
millions of people, you can't

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have those sorts of
interactions. It's it's not the

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sort of experience.

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It's a totally different
phenomenon. It's a it's about

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attention, and it's about all
kinds of other things rather

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than about actually
understanding one another,

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experiencing just informal
connection with others.

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Georgia Hampton: But scale is
only part of the issue here. The

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most stark limitation to any
social platform's ability to be

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a true third place lies in the
way we are encouraged to use

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them. Facebook, Instagram, and
Twitter may present themselves

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as catalysts for social
interaction in theory, but

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things shake out very
differently in practice.

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Charles Soukop: There's not a
lot of profit and people just

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hanging around building
community. Right? You can't sell

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stuff in that context
particularly well. You can sell

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the idea of that, but you don't
like the practice of it because

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it it part of it, it just gives
too much autonomy to those

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individuals. Right?

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They can create their own space
for their own purposes, which

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might have nothing to do with
what your goals are as a

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company. So why would you give
them that independence? There's

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something so unpredictable about
community building. It can

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become almost anything, and they
want predictability. They wanna

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keep people in a very pattern
set of behaviors and habits, and

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they don't want people to have
that independent, unpredictable

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kind of, you know, encounter
with others.

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Georgia Hampton: Community
building is only useful to a

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corporation like Meta insofar as
you do it while staying on the

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app. And what tool keeps us
scrolling and engaging with any

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given platform for hours and
hours? Say it with me, If the

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the Internet is a place, then
the algorithm is a room. Your

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room, decorated with all the
stuff you like, or at least what

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it thinks you like. Maybe you
can hear voices through the

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walls, but you can't leave the
room that was made for you.

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There isn't even a door. And
under these conditions, it's

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extremely hard to cultivate the
dynamic persistent kind of

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community that is essential to
third places. So instead of

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serving as a third place, the
Internet becomes the not work,

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not home space where
increasingly, it feels like all

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you're supposed to do is spend
money. We're back at the mall

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again, moving from store to
store, or as the case may be,

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from IG ad to IG ad. In a place
like this, you might interact

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with a salesperson or someone
else who's in line to buy

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something, but the goal is
always consumption in the most

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efficient way possible.

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So what kind of place is that?
The non place.

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Charles Soukop: These are spaces
that don't have any sort of

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context or history to them. They
have no sense of uniqueness, so

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they're very standardized and
formulaic. So things that are

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franchises are the clearest
example of that. But anything

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that lacks it in, in particular,
the one that always comes up in

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their research is the airport as
the, like, the archetypal

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nonplace.

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Georgia Hampton: A Starbucks in
Denver looks virtually identical

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to a Starbucks in Dubai. The
menu is basically the same. The

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physical space of a Starbucks,
wherever it is, is only useful

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in its ability to make it
possible for me to get a caramel

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frappuccino with three pumps of
vanilla. And I know that it will

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always taste exactly the same.
The aprons will still be the

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same shade of Kelly green.

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The familiar benevolent smile of
the brand's dual tailed mermaid

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will gaze down upon me in every
time zone. Whatever country I'm

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in ceases to matter the second I
step through the tinted glass

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door because now I'm in the
sovereign territory of

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Starbucks, a nation all its own.

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Charles Soukop: And that is very
disorienting. It can be and you

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can kinda lose sense of what the
expectations and norms are for

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00:14:49,165 --> 00:14:51,245
spaces like that. So I think
that's why people act kinda

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weird in airports because they
don't really know what you're

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supposed to be doing. It doesn't
have any connection.

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Georgia Hampton: Tucked away in
a hotel room of a large scale

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chain, I become the hedonistic
god of my own lawless land. I

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watch TV shows I would never
consider watching in my normal

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life. I bury myself under a pile
of white terry cloth robes. I

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leave my open suitcase
spatchcocked on the floor,

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barely containing the mountain
of clothing I rifle through and

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never fold. It's only when I
have to check out that the spell

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is broken and I become myself
again.

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Charles Soukop: I would say most
of the social media platforms,

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you could probably make a pretty
good case for being a non place,

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particularly because of the way
that they lack history and

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location and context. If you
were to, like, put a target on

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the Internet, it would look like
Facebook. Does that make sense

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for it? You know what I mean?
It's like, it just feels

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monochromatic and uniform, and
there's something kind of boring

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about how everything is in its
unique place.

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Georgia Hampton: But I don't
think it's just that it's

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boring. It's also uncanny in its
frictionlessness. I used to know

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exactly where the Internet was.
It was in the computer room. The

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name itself was so place y, the
room where the computer lived.

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And now the computer is in every
place. It's everywhere. All

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Internet enabled devices joined
together and made a new kind of

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00:16:35,865 --> 00:16:41,225
place that exists like a veil on
top of the whole world. And at

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first, maybe it seemed possible
for that kind of tandem space to

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feel just as place like as the
computer room did. But with the

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00:16:50,040 --> 00:16:54,040
emergence of platforms, with the
ubiquity of Internet access,

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with a million shifts and
changes over the years, that

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00:16:57,400 --> 00:16:59,240
feeling started to slip away.

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The boundaries of the place that
held the Internet started to

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blur. Now I don't go to the
Internet in the way I go to a

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00:17:09,405 --> 00:17:12,685
chain restaurant like Olive
Garden. It's more like I can

259
00:17:12,685 --> 00:17:16,205
blink and suddenly already be
inside an Olive Garden whenever

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00:17:16,205 --> 00:17:21,050
I want. Like, the Olive Garden
is grafted over my life where I

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00:17:21,050 --> 00:17:24,490
can tap into the Olive Garden
state of consciousness with a

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00:17:24,490 --> 00:17:29,610
single swipe of my finger. We're
obsessed that you're so

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00:17:29,610 --> 00:17:30,010
obsessed.

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So Olive Garden's fan favorites
are back. When we come back, I'm

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00:17:35,935 --> 00:17:41,295
gonna bring back Catherine D to
discuss a more metaphysical look

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00:17:41,295 --> 00:18:01,355
at the placeness of the
Internet. Catherine D. And I

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talked a lot about the hypnotic
nature of logging on. The

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computer room and the computer
that dwelled inside it served as

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a portal to the Internet.

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All I had to do was turn it on,
log in, and let myself be taken

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away. And being taken away is
really how it felt. Sure. My

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00:18:20,630 --> 00:18:23,815
physical self was glued to the
swivel chair sitting with my

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00:18:23,815 --> 00:18:28,135
legs all pretzel together. But
my emotional self had crossed a

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00:18:28,135 --> 00:18:32,695
threshold into this other
intangible place where Myspace

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existed, an AOL Instant
Messenger, where the giant

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00:18:37,180 --> 00:18:39,260
omelet in Neopets existed.

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Katherine Dee: We've all done
it. Right? Just totally slipping

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00:18:43,020 --> 00:18:46,540
into this other place, this like
trance like state. And the

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computer room was like the
dedicated space where you would

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00:18:52,755 --> 00:18:56,755
slip into this other world. All
I I mean, I really did feel like

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I was going somewhere else.

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00:19:00,115 --> 00:19:03,715
And I was like blocking out the
world around me.

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00:19:03,875 --> 00:19:06,650
Georgia Hampton: But it helped
that my physical body never

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00:19:06,650 --> 00:19:10,650
moved from that swivel chair. It
made the hypnotic nature of me

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00:19:10,650 --> 00:19:16,170
logging on feel more akin to
meditation or falling asleep. An

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00:19:16,170 --> 00:19:19,515
experience that felt comfortable
in part because I knew exactly

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00:19:19,515 --> 00:19:23,195
where I'd be when I decided to
return to consciousness. When I

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00:19:23,195 --> 00:19:27,995
logged off, I knew exactly where
I was because I never left.

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00:19:29,355 --> 00:19:32,075
Katherine Dee: Something that
was good about a a computer room

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00:19:32,075 --> 00:19:34,650
is even though you maybe you
would get swept away

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00:19:34,650 --> 00:19:37,930
temporarily, something about
like logging on and logging off,

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00:19:37,930 --> 00:19:40,170
having to, you know, you have to
go to the bathroom. So you type

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00:19:40,170 --> 00:19:46,075
AFK. Things like that are I
mean, keep us keep us connected

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00:19:46,075 --> 00:19:49,675
to the physical world. There's a
physical reminder. Now, you

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00:19:49,675 --> 00:19:52,635
know, like, theoretically, like,
you you know, you take your

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00:19:52,635 --> 00:19:55,035
phone into the bathroom or
eating dinner.

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00:19:55,035 --> 00:19:57,115
Right? Like, there's no there's
no break.

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00:19:57,915 --> 00:20:00,420
Georgia Hampton: With the
ability to pass through portal

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00:20:00,420 --> 00:20:04,100
of the internet whenever we
want, we fade in and out of that

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00:20:04,100 --> 00:20:10,260
trance like state as we please.
Or even without realizing it. I

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00:20:10,260 --> 00:20:13,940
have certainly been guilty of
absentmindedly opening Instagram

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00:20:13,940 --> 00:20:17,195
when I didn't even notice I was
doing it. And by the time I

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00:20:17,195 --> 00:20:21,435
recognize what I did, I've
already started scrolling. In a

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00:20:21,435 --> 00:20:25,275
New York Times opinion piece
from October, Katherine wrote

305
00:20:25,275 --> 00:20:28,875
about how the internet as it
exists now, ubiquitous,

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00:20:28,955 --> 00:20:34,170
hypnotic, and enticing, is
something called an other world.

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00:20:36,330 --> 00:20:40,410
Katherine Dee: An other world,
the way I use it at least, is a

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00:20:40,410 --> 00:20:45,210
world that exists simultaneous
to our own and that you you go

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00:20:45,210 --> 00:20:50,005
you go into it. It's like
layered over the physical world,

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00:20:50,645 --> 00:20:52,725
but it's a it's a separate
space.

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00:20:54,005 --> 00:20:57,045
Georgia Hampton: Historically,
entering an other world could

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00:20:57,045 --> 00:21:00,965
involve finding some kind of
portal or path that would take

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00:21:00,965 --> 00:21:04,440
you there. Like the River Styx,
which led your soul to the

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00:21:04,440 --> 00:21:07,960
underworld of Greek mythology.
And that passage across the

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00:21:07,960 --> 00:21:12,440
water served as a kind of
existential transition into the

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00:21:12,440 --> 00:21:16,265
world you were about to enter.
Crossing the River Styx would

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00:21:16,265 --> 00:21:20,025
erase your memories that you
accumulated in the world of the

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00:21:20,025 --> 00:21:24,265
living. Passage into an other
world could be a physical

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00:21:24,265 --> 00:21:26,825
endeavor, but it didn't have to
be.

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00:21:27,305 --> 00:21:30,580
Traveling to the fairy land of
Celtic lore was something you

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00:21:30,580 --> 00:21:34,260
could do spiritually while
leaving your body behind. The

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00:21:34,260 --> 00:21:38,020
idiom of being quote unquote
away with the fairies comes from

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00:21:38,020 --> 00:21:43,515
this idea that your mind is in
this other place. So like with

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00:21:43,515 --> 00:21:44,715
with the internet, I mean,

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00:21:44,715 --> 00:21:49,115
Katherine Dee: I think it's it's
such a close analogy because

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00:21:49,275 --> 00:21:53,355
you're staring into the screen,
you know, you're staring into

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00:21:53,355 --> 00:21:58,000
the the black mirror, you're
scrying, right? And your

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00:21:58,000 --> 00:22:02,800
internal self is gone, is not
here. And but your physical self

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00:22:02,800 --> 00:22:06,960
remains. And so it's like you're
away with the fairies or astral

330
00:22:06,960 --> 00:22:09,680
projecting or you're having an
out of body experience.

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00:22:10,845 --> 00:22:13,405
Georgia Hampton: It's entering a
plane of existence that has a

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00:22:13,405 --> 00:22:16,925
very different structure and an
entirely different mode of

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00:22:16,925 --> 00:22:22,205
operating. And just like a non
place, the rules aren't always

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00:22:22,285 --> 00:22:22,605
clear.

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00:22:23,250 --> 00:22:26,530
Katherine Dee: You know, I think
people wonder a lot, like, why

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00:22:26,530 --> 00:22:29,730
do we behave differently online?
Why are the social rules

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00:22:29,730 --> 00:22:33,250
different on the Internet than
they are in the physical world?

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00:22:33,410 --> 00:22:36,845
And the answer, I think, is
really simple. We don't have our

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00:22:36,845 --> 00:22:41,885
physical bodies. So, of course,
the rules are going to be

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00:22:41,885 --> 00:22:46,445
different because not having the
body changes things, not having

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00:22:46,445 --> 00:22:47,565
the physical body.

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00:22:49,165 --> 00:22:51,470
Georgia Hampton: Dis
Disembodiment is a defining

343
00:22:51,550 --> 00:22:55,710
quality of the Internet as a
place. Our disconnection to our

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00:22:55,710 --> 00:22:59,870
bodies is a huge reason why the
space of the Internet feels odd

345
00:22:59,870 --> 00:23:04,750
and ill defined. In the context
of a non place, this physical

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00:23:04,665 --> 00:23:08,745
abstraction is a tool that keeps
us consuming. In other worlds,

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00:23:09,065 --> 00:23:12,505
it's just another quality that
needs to be handled with care so

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00:23:12,505 --> 00:23:13,865
that we don't get lost.

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00:23:25,990 --> 00:23:28,550
Katherine Dee: With fairy
mythology, there's a lot about,

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00:23:28,550 --> 00:23:33,030
you know, accidentally binding
yourself to fairyland and not

351
00:23:33,030 --> 00:23:36,555
realizing it. And I think that
happens a lot online because you

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00:23:36,555 --> 00:23:39,995
get lost in the in the moment,
or you don't feel the

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00:23:39,995 --> 00:23:43,675
consequences, or the
consequences sort of like arrive

354
00:23:43,675 --> 00:23:46,555
differently on the internet as
they will in the physical world.

355
00:23:46,555 --> 00:23:51,080
Some people say, you know, say
to imagine a a red string tied

356
00:23:51,080 --> 00:23:54,120
to your wrist. The theosophists
in particular spoke about a

357
00:23:54,120 --> 00:23:58,120
silver cord that connects your
physical body to your etheric

358
00:23:58,120 --> 00:24:02,425
body, to the body that is out in
the astral plane. So you don't

359
00:24:02,425 --> 00:24:02,985
get lost.

360
00:24:02,985 --> 00:24:05,865
So it doesn't get disconnected.
I think a lot of people get lost

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00:24:06,345 --> 00:24:08,665
because they don't they don't
reground.

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00:24:08,985 --> 00:24:11,305
Georgia Hampton: The computer
room represented an

363
00:24:11,305 --> 00:24:15,750
architectural, emotional, and
technological anchor and

364
00:24:15,750 --> 00:24:19,910
permitted transition to the
internet. It was the circle of

365
00:24:19,910 --> 00:24:23,910
mushrooms in the grass, the
fairy ring. And traveling into

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00:24:23,910 --> 00:24:27,590
another world is the work of
intention, of seeking out the

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00:24:27,590 --> 00:24:31,725
doorway and deciding to open it.
But so much of how we use the

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00:24:31,725 --> 00:24:36,285
Internet now is without
intention entirely. We cross

369
00:24:36,285 --> 00:24:39,885
that threshold countless times
every day, sometimes without

370
00:24:39,885 --> 00:24:43,245
consciously realizing what we're
doing as we're doing it.

371
00:24:43,645 --> 00:24:48,980
The threshold blurs into
nothing. We never leave. We

372
00:24:48,980 --> 00:24:54,340
never arrive. Non places are
abstracted. They're

373
00:24:54,340 --> 00:25:00,125
architectural gestures that are
defined by transition and only

374
00:25:00,125 --> 00:25:01,005
transition.

375
00:25:01,325 --> 00:25:05,725
They have no specificity, no
grounding, no conclusion to

376
00:25:05,725 --> 00:25:10,845
offer us. We can scroll forever
without fear that we will reach

377
00:25:10,845 --> 00:25:19,030
the end. It's the infinite
moving sidewalk. And I wonder

378
00:25:19,110 --> 00:25:23,670
what that state of constant
transition means about where the

379
00:25:23,670 --> 00:25:28,605
Internet is. If the Internet is
anywhere I am, does that make

380
00:25:28,605 --> 00:25:32,925
the Internet a place or infinite
places?

381
00:25:33,805 --> 00:25:38,605
Katherine Dee: I think it's one
big other world that we can't we

382
00:25:38,605 --> 00:25:43,670
can't see it. There's no map to
it. And it I mean, it it it

383
00:25:43,670 --> 00:25:49,510
holds it holds the full the full
range of expression. It's not an

384
00:25:49,510 --> 00:25:52,310
evil place. Evil exists there.

385
00:25:52,550 --> 00:25:54,870
It's not a place that you should
never travel to, but you should

386
00:25:54,870 --> 00:25:57,110
travel to you should travel to
it with awareness.

387
00:25:57,655 --> 00:26:01,415
Georgia Hampton: This idea feels
really, really comforting to me

388
00:26:01,575 --> 00:26:05,655
because I want the Internet to
still feel like a single

389
00:26:05,975 --> 00:26:12,160
recognizable place I go to,
spend time in, and leave. I kind

390
00:26:12,160 --> 00:26:15,680
of still need the computer room
to exist, even if it's just in

391
00:26:15,680 --> 00:26:20,880
my mind. But why? Why do I need
that?

392
00:26:20,960 --> 00:26:24,160
Katherine Dee: I think it's just
the way we we process as humans,

393
00:26:24,160 --> 00:26:28,235
we process reality. Like, how
could you not be in a place? You

394
00:26:28,235 --> 00:26:30,795
know, if you're spending so much
time there, there's so much,

395
00:26:30,795 --> 00:26:35,435
like, spiritual and, you know,
paranormal, like, stories that

396
00:26:35,435 --> 00:26:38,955
come out of these things. Right?
Like, spiritualism was, you

397
00:26:38,955 --> 00:26:40,875
know, partially created because
of the telegraph.

398
00:26:41,190 --> 00:26:45,990
There's this idea of this is
something beyond the veil. How

399
00:26:45,990 --> 00:26:50,710
could information be moving
across the ocean? How are we

400
00:26:50,710 --> 00:26:53,990
talking to people that are far
away? And so we imagine that

401
00:26:53,990 --> 00:26:57,175
there's something there, like
we're we're going somewhere.

402
00:26:58,535 --> 00:27:01,495
Just thinking of it, literally,
I think kind of breaks our

403
00:27:01,495 --> 00:27:03,015
brains a little bit.

404
00:27:03,015 --> 00:27:06,455
So we create this we create the
story around it. Like, it must

405
00:27:06,455 --> 00:27:09,930
be the spirit world. Right?
There must be it's a nonmaterial

406
00:27:09,930 --> 00:27:12,730
world. It's not just technology
to it.

407
00:27:12,730 --> 00:27:16,570
It's a the technology is
allowing us to act to to pierce

408
00:27:16,570 --> 00:27:17,770
the thing we cannot see.

409
00:27:35,550 --> 00:27:38,510
Georgia Hampton: Thank you so
much to Charles Sokop and

410
00:27:38,510 --> 00:27:42,590
Katherine Dee for taking me in
and through and out of the place

411
00:27:42,590 --> 00:27:46,190
of the Internet. Charles told me
that for the most part, you can

412
00:27:46,190 --> 00:27:49,950
find him in obscure journals, so
it's best to Google him. And

413
00:27:49,950 --> 00:27:56,225
that's Charles, s o u k o p.
Katherine Dee can be found at

414
00:27:56,225 --> 00:28:00,225
default.blog, where you can read
about other worlds and the

415
00:28:00,225 --> 00:28:05,630
Internet and so much more. To
find me or any of us on

416
00:28:05,630 --> 00:28:08,190
Neverpost, you already know
where to go.

417
00:28:08,670 --> 00:28:12,430
Every possible way of reaching
us is down in the show notes.

418
00:28:32,970 --> 00:28:35,450
Mike Rugnetta: Post producers
are Audrey Evans, Georgia

419
00:28:35,450 --> 00:28:38,250
Hampton, and the mysterious
doctor first name, last name.

420
00:28:38,250 --> 00:28:41,610
Our senior producer is Hans
Buetow. Our executive producer

421
00:28:41,610 --> 00:28:45,130
is Jason Oberholtzer. The show's
host, that's me, is Mike

422
00:28:45,130 --> 00:28:54,225
Rugnetta. Never Post is a
production of Charts and

423
00:28:54,225 --> 00:28:57,425
Leisure, and it's distributed by
Radiotopia.
